BA1 Clothing Iterations
Using photographs I had taken of myself as reference I created templates to practice creating armour over. These were quick value studies to learn now to create leather, fur, cloth, and metallic like creations for my character
Some of the designs I created were better than others and this one greatly helped inspire some of my final full body clothing iterations.
I created several full body clothing/outfit iterations for my character outsourcing various ideas and materials from what existed during the iron age and well as trying to create unique and interesting designs from simple items such as metal and leather.
The first design was very simple mimicking a standard celtic villager by designing a tattered shirt and creating the very common checkered pattern on the king's trousers to give it a celtic feel.
The second was very much embracing the "less is more" approach equipping him with light armour to allow for nimble navigation in fights against far more heavily armoured opponents. It is mainly created using leather straps and padding as well as medal plating for aesthetics as well as defensive functions.
The third was much more of a regal design aiming to be minimal in defense but more as a day to day outfit that would be worn during peace time around the village, A long cloak with warm padded shoulders and an iron ring as a crown really seemed to give off the chieftan like appearance i wanted.
The fourth was a much more minimal yet aesthetic design using thin cloth to create both a lower cover as well as a short cloak. He weilds a visually striking single glove most likely used to swing a far more striking sword or axe.
The fifth and final design was far more creative and chaotic and I wanted to create a king that would instill fear in his enemies. The shoulder pad forged from a scavenged roman helmet as well as the chained gauntlet all signal towards a war monger of a character with littl to fear and a lot to dish out.
In the end however I felt there were so many design's I liked from each of the iterations that I decided to merge all of them into one taking the best parts from each to create the final outfit above. By removing the cloak it can make both a casual and battle hardened looking character and will suit my King's intended persona well. This final design may be tweaked slightly before creating the model sheet and final piece. The colour scheme will be determined when creating the model sheet yet will likely involve several greens and browns and metalic coating where necessary. The tribal markings will almost certainly be red however to contrast well with the opposing colours of the outfit,





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